{"id":1657,"date":"2025-08-25T20:00:00","date_gmt":"2025-08-25T20:00:00","guid":{"rendered":"http:\/\/philfiddyment.com\/?p=1657"},"modified":"2025-08-26T12:43:25","modified_gmt":"2025-08-26T12:43:25","slug":"developers-reportedly-still-struggling-to-get-switch-2-dev-kits","status":"publish","type":"post","link":"http:\/\/philfiddyment.com\/index.php\/2025\/08\/25\/developers-reportedly-still-struggling-to-get-switch-2-dev-kits\/","title":{"rendered":"Developers Reportedly Still Struggling To Get Switch 2 Dev Kits"},"content":{"rendered":"
“They would love to do Switch 2 versions. They can\u2019t get the hardware.”.<\/strong><\/p>\n We’re almost three months on from the Nintendo Switch 2’s release, and while we have plenty of third-party games to come on the newer hybrid console, many developers say that they’re still having issues getting hold of dev kits.<\/p>\n This comes from the folks at Digital Foundry in response to a question from a listener during this week’s DF Direct<\/a> (timestamped, 8:20). Part of the question focuses on Switch 2 kits, particularly pointing out Ninja Gaiden: Ragebound<\/a>, which runs at 30fps on the newer console (though it doesn’t have a specific Switch 2 version either): “Do you think Nintendo are regretting not sharing the dev kits wider, sooner?”<\/p>\n